These buses range in different sizes, with some being fairly small like your starter Citaro K, to much bigger models, like the Urbancity. There’s currently a fruitful amount of buses from a small variety of manufacturers, like Mercedes-Benz and Iveco. In that area, things are relatively decent. Of course, the real meat of the experience is how it feels to actually drive the buses. There’s also interaction with passengers, but I’ll touch on that point a little later. It is comparable to flight simulators like X-Plane and FSX which feature interactive virtual cockpits. This amount of interaction isn’t even present in ATS/ETS, so I was very impressed to see it present here. This involves opening the front door, walking into the driver’s seat, and getting everything set up for your drive: Igniting the engine, turning on all the lights, disengaging the parking brake, and even opening your driver-side window if you want to. For instance, you can start every drive leaving the bus depot and performing a cold start of your vehicle. You can interact with a lot of control surfaces, making the experience feel a lot more realistic. įor one thing, Bus Simulator 18 feels very immersive.
#Bus simulator 18 ticket machine driver#
So, I compared my experience with Bus Simulator 18 to Bus Driver as well as SCS’ current driving sims, American & Euro Truck Simulator. This can be chalked up to SCS’ pedigree when it comes to making heavy vehicle sims. Despite its age, it still captures the feeling of driving a bus relatively well. The only other bus sim I’ve ever played is SCS Software’s Bus Driver, a game that came out several years ago. This begs the question: Is Bus Simulator 18 worth it?
It sports a lot of improvements and new features from its predecessor, Bus Simulator 16. Still Alive Studios has returned to inject some new life with Bus Simulator 18. There are a lot of different driving simulators out there., but the sub-genre of bus sims is relatively small.